Sure, let’s dive into this. Why am I even thinking about directors making an Elden Ring flick? Beats me, but it’s stuck in my head. People always point to those fantasy bigshots, right? Like, yeah, Peter Jackson’s name floats around, and of course, someone like Guillermo del Toro pops up. Makes sense, considering their work. But actually, my mind’s wandering—can’t help but think about Miguel Sapochnik. Remember the chaos he unleashed in Game of Thrones? Battle of the Bastards and all that jazz—so intense.
Then, out of nowhere, another thought hits. Maybe we get someone like Robert Eggers or Yorgos Lanthimos? Okay, maybe that’s nuts, but I can’t stop thinking about Bong Joon Ho too. I mean, their style is all surreal and weird—kind of what Elden Ring feels like sometimes, right? Anyway, I’m rambling.
But listen, I doubt Alex Garland would even cross your mind. Sounds nuts, huh? This dude’s all about sci-fi thrillers like Ex Machina and Annihilation. But here we are—A24, which is probably all about the weird, is handing him the reins to tackle Elden Ring. So, like, why? I’m really scratching my head here. It kinda doesn’t add up yet somehow maybe it does?
I guess, theoretically, Garland doing hardcore fantasy… seems off? But, like, who knows? Maybe he flips the script, literally. He’s done so much different stuff anyway. Why not Elden Ring? His films, they’re so talky and deep, right? But FromSoftware’s all moody, cryptic vibes—storytelling through weird statues and item facts or whatever.
Oh, and hey, his gaming creds? Totally a thing. Apparently, big into Resident Evil, which kinda colored how he cooked up 28 Days Later. Go figure. A gamer doing something game-related, even if it’s this wonky fit, could be wicked interesting. He’s even been quoted talking about Dark Souls, calling it dreamy and existential. Deep, right?
The pacing, visuals, the works—could see Garland pulling an Artsy Annihilation approach. But then I think, nah, maybe he cribs from his war flick, Warfare? Imagine Navy SEALs in Elden Ring, maybe not literally, but… sort of emotionally, you know?
Swap a war-torn mess for some Elden locale and you’re back to square one: player stuck in a big, bad world. Almost forget why they’re there half the time, just trying to make it to the next checkpoint. Sometimes, feels like life, right?
He might even drag an actor from his war movie into this trippy saga. Kit Connor? Yeah, that’s the ticket. Anyway, the focus should be in all those mind-twisting moments players face, feeling small and overwhelmed.
Elden Ring’s not about being a hero swaggering through story milestones. It’s just struggling, rinse, repeat. It’s about the grind, the vulnerability. Imagine watching that, directed in Garland’s hands. Might be something surprisingly honest, even if it feels a bit mismatched. But hey, that’s art, right?
So, that’s what’s rattling around up there. Maybe Garland gives this adaptation new life, one that’s raw and real, reflective of every setback, every small triumph—like, intimate and vast, all at once. When Elden Ring finally makes a big screen splash, let’s see where Garland goes with it. Maybe he surprises us all.