Alright, so here’s the scoop. Virtuos, you know, the big name in co-development? Yeah, they’re laying off people. It was this French journalist, Gauthier Andres—he dropped the news on BlueSky. Out of nowhere, bam, 7% of the staff? That’s roughly 300 folks losing jobs. Kind of a gut punch, honestly.
So, digging deeper, Virtuos confirmed it. Turns out, 200 of those layoffs are happening over in their Asian offices. Then, somewhere in Europe hits another 70. Oh, and don’t forget France—less than ten, apparently. Why, though, you ask? Well, they’re saying it’s to keep up with this ever-changing industry—whatever that means.
They go on about how game development is like, getting way more complicated. So they’re reshuffling things globally, trying to beef up their high-end co-development game. Full-game engineering, cool art stuff, you know, the whole package. Sounds kind of intense, doesn’t it?
Now, Virtuos isn’t just leaving folks hanging, supposedly. There’s separation pay, job hunting assistance, maybe even a chance to shift to a different spot in their global lineup. So, not all doom and gloom, I guess.
Thinking of Virtuos, you might remember them—they’re behind The Elder Scrolls 4: Oblivion Remastered from earlier in the year. Also got their fingers in the pie with the upcoming Metal Gear Solid Delta: Snake Eater. And hey, they’ve done work on Dune: Awakening, Cyberpunk 2077, Sea of Thieves—quite a resume, right?
But hey, it’s not just them. The industry seems to be on a layoff spree. Microsoft just tossed out its fourth batch of cuts in 18 months. Crazy times, honestly.