Glover, originally developed by Interactive Studios and now brought to life by Piko Interactive and QUByte Interactive, has made its debut on the Nintendo Switch. Eager to see how it fares? Let’s dive into what Glover has to offer!
Interactive Studios, which you might remember as Dizzy Entertainment and later as Blitz Games, was founded in 1990 by the Oliver Twins—Andrew and Philip Oliver. They are best known for creating the beloved Dizzy series. Now, you get to step into the role of Glover, a magical glove navigating through a series of 3D puzzles. Your goal? Move a ball from one spot to another across various challenging terrains.
Originally released in 1998, Glover was a joint effort with Hasbro Interactive for the Nintendo 64, hitting the original PlayStation under Atari Interactive a year later. Fast forward to 2025, and this quirky classic is back, thanks to the QUByte Classic series. It’s time to journey once again into the Crystal Kingdom!
Your mission is critical: recover the lost crystals that energize the Kingdom. The backstory involves a wizard’s mishap with potions, leading to an explosion that sends these precious crystals—and Glover—flying across the land. Quick-thinking Glover used a spell to turn the flying crystals into bouncing rubber balls, preventing disaster. Glover is one of two enchanted gloves working with the wizard; the other, Glovel, becomes corrupted and morphs into the villainous Cross-Stitch after an unfortunate encounter with a magical cauldron.
As you journey through six distinct worlds—Atlantis, Carnival, Pirates, Prehistoric, Fortress of Fear, and Out of This World—you’ll strive to reclaim all the wayward crystals. To fully complete the game, you’ll not only conquer every level but also gather all collectible Garibs and tackle six bonus levels, one per world.
Once you start your adventure, controlling Glover becomes second nature. Use the left analog stick to guide him and the right to manage the camera. Need a closer look or a wider view? The X button zooms the camera. Jump and double jump with the A button, while the B button lets you dribble the ball. For added flair, combine a jump with the ZR button to ground-pound. Standing atop the ball is done with the L button, while holding the B button sets up a throw. For longer leaps, the A button prepares a slap of the ball. Eventually, you’ll switch the ball’s form with the R button, starting with the versatile rubber ball, though other forms will unlock as you progress.
The world of Glover teems with secrets and art waiting to be discovered. Once you finish the game, don’t forget to visit the Extras section. Here, you can enjoy the Gallery, showcasing the art and designs of bosses, characters, concepts, and enemies.
Glover is now available on the Nintendo Switch for $19.99, a nostalgic trip that might be a bit too classic for some tastes, but undeniably appealing to fans of old-school platformers.
This review is based on the Nintendo Switch version provided by QUByte Interactive.