Scottish game folks NoCode, yeah, they’re shaking things up, now they’re Screen Burn. Weird, right? It’s like they woke up and said, “This whole no-code vibe? Nah, not us anymore.”
Way back in 2015, they kicked things off with this wild idea—making games without an actual coder. Can you even imagine? They popped out gems like Stories Untold and Observation. And guess what? Konami was like, “Hey, come join the Silent Hill: Townfall party.” So they did.
And now, they’re full of coders. I mean, tons—bouncing ideas around, making it all tick. So ‘NoCode’ just doesn’t fly anymore. Plus, their inbox? Total chaos. Think spam galore because apparently “No Code” became some buzzword for apps and courses. Who knew?
So then they’re scratching their heads: “Alright, if not that, then what? What screams us?” And boom, like magic—or just a caffeine-fueled insight—they go, “We’re old-school tech, man. Think clunky 3.5” disks, static-y analogue TVs.” Real retro. They wanna make games like those ancient arcade gems. Stuck there, even when you walk away. It’s a total nostalgia trip, man.